Showing posts with label Portrait. Show all posts
Showing posts with label Portrait. Show all posts

Sunday, March 9, 2014

Bat Creature - Fan art



One more observational study before I stop procrastinating on completing some original concept work. It's based on the bat creature sculpt by Aris Kolokontes. I kind of slipped into painting it after oggling at the details in the sculpt and paint work. 

Image ref used with permission of artist. Thank you Aris!

Thursday, April 25, 2013

Texture and shader study



Some more tests of the portrait study. For the lighting setup, I used 3 Area Portal lights linked to mia_blackbody along with  physical sun and sky and an environment sphere. And for the shader setup I used a mix of misss_fast skin shader linked to an mia_material_x shader to control the specular and reflection maps for the character. 

Sunday, April 21, 2013





I finished the model, sculpt and texture on the character. (Modeled & UV'd in Maya, Sculpted in Zbrush, Textured in Zbrush, Mudbox and Photoshop, rendered using Mental Ray.)
I am working on the lighting, render and comp, so another work in progress.

Friday, April 19, 2013

More work in progress..


Some early sketches for a fish-human hybrid creature that thrives on flesh. It can usually be found waiting for it's next meal lurking around the shadows on playgrounds. It also has a thinly veiled love for cloth masks, capes and costumes.

Lost


Lost  (work in progress)

I doodle, sketch and paint characters in between my 3D work. Switching between painting characters and building them in 3D helps me explore different mediums and one informs the other. My character sketches so far are experimental and largely driven by studies of different textures- skin, soft fur, metal, rust etc. Earlier this month, I attended a workshop by Pixar Director Mark Andrews. His talk on narratives and composition made me re-evaluate my approach to these character sketches. This painting was started before I attended the lecture. I am currently reworking the painting with pointers from the workshop. I'm excited to see what I can come up with!

Wednesday, April 25, 2012



Quick update of a black and white portrait study in progress. 

Monday, October 3, 2011

Master Copy: Portrait of Gabrielle Cot by W. Bouguereau


It's my first attempt at tackling skin tones and Portraiture & my second attempt at a digital painting. It's still far from being complete. But here it is for now!