Showing posts with label Photoshop. Show all posts
Showing posts with label Photoshop. Show all posts

Thursday, March 13, 2014

Prop Modelling


Prop modelling based on concept art from Ark Lineage II. The art book for Lineage II boasts some seriously strong concept art  especially the character concepts and armor. I used Zbrush alphas to add detail and paint the texture. Modelled and UV'd in Maya, Multipass rendering using Mental Ray and comp in Photoshop

Sunday, March 9, 2014

Bat Creature - Fan art



One more observational study before I stop procrastinating on completing some original concept work. It's based on the bat creature sculpt by Aris Kolokontes. I kind of slipped into painting it after oggling at the details in the sculpt and paint work. 

Image ref used with permission of artist. Thank you Aris!

Monday, January 27, 2014

Figure Study



Wanted to keep these studies quick and loose. Had a tough time calling it done. Cannot seem to paint hair for the life of me. Will probably tackle Rapunzel fan art next ;)

Edit: Image ref used from one of the core shadows set over at  http://www.characterdesigns.com/ 

Sunday, April 21, 2013





I finished the model, sculpt and texture on the character. (Modeled & UV'd in Maya, Sculpted in Zbrush, Textured in Zbrush, Mudbox and Photoshop, rendered using Mental Ray.)
I am working on the lighting, render and comp, so another work in progress.

Friday, April 19, 2013

More work in progress..


Some early sketches for a fish-human hybrid creature that thrives on flesh. It can usually be found waiting for it's next meal lurking around the shadows on playgrounds. It also has a thinly veiled love for cloth masks, capes and costumes.

Lost


Lost  (work in progress)

I doodle, sketch and paint characters in between my 3D work. Switching between painting characters and building them in 3D helps me explore different mediums and one informs the other. My character sketches so far are experimental and largely driven by studies of different textures- skin, soft fur, metal, rust etc. Earlier this month, I attended a workshop by Pixar Director Mark Andrews. His talk on narratives and composition made me re-evaluate my approach to these character sketches. This painting was started before I attended the lecture. I am currently reworking the painting with pointers from the workshop. I'm excited to see what I can come up with!

Saturday, January 5, 2013

Whisk Kid


Many lighting and venue changes later, the whisk kid is done! He started off on a hill top, moved to a night club and ended up under a kitchen table. The whisk kid loves to cook, bake cupcakes and drink late into the night.

Happy 2013 to everybody!

Saturday, December 10, 2011


My first digital painting done in between work hours using a mouse and oodles of enthusiasm .
(I used a photograph from a stock photo website as ref for this painting)

Monday, October 3, 2011

Master Copy: Portrait of Gabrielle Cot by W. Bouguereau


It's my first attempt at tackling skin tones and Portraiture & my second attempt at a digital painting. It's still far from being complete. But here it is for now!