Tuesday, November 19, 2013
Wednesday, October 30, 2013
I started working on this model between course work to spend some quality time modeling in Maya. I built parts to kitbash for later projects but my system crashed so had to revert to this earlier version. I decided to move on to lighting, texturing and shading the model and get back to adding modeling details later. Thought I'd post a quick WIP update while I finish up the textures.
Thursday, August 22, 2013
I revisited a painting I started a while ago. I ended up working mostly
on the character and teensy bit on the background. I may just get rid of
the trees in the background or alter them drastically. I could really
use some feedback on this one!
EDIT: I've started a sketchbook on CGHUB and posted for feedback over at the paintover thread and got some helpful suggestions.. Will post the finished version soon!
EDIT: I've started a sketchbook on CGHUB and posted for feedback over at the paintover thread and got some helpful suggestions.. Will post the finished version soon!
Saturday, July 13, 2013
Homage to Giger
I recently watched Giger Revealed for the nth time and ended up with a fresh dose of inspiration.. and a well spent Saturday!
Friday, May 31, 2013
Thursday, April 25, 2013
Texture and shader study
Some more tests of the portrait study. For the lighting setup, I used 3 Area Portal lights linked to mia_blackbody along with physical sun and sky and an environment sphere. And for the shader setup I used a mix of misss_fast skin shader linked to an mia_material_x shader to control the specular and reflection maps for the character.
Friday, April 19, 2013
Lost
Lost (work in progress)
Saturday, January 5, 2013
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